Modifier and Type | Method and Description |
---|---|
AgentState |
GridSimulationAgent.getAgentState() |
Modifier and Type | Method and Description |
---|---|
FinalPerception |
GridSimulationAgent.createFinalPerception(WorldState simstate,
AgentState[] agentstates) |
InitialStickyPerception |
GridSimulationAgent.createInitialPerception(WorldState simstate,
AgentState[] agentstates) |
Perception |
GridSimulationAgent.createPerception(WorldState simstate,
AgentState[] agentstates) |
void |
GridSimulationAgent.processAction(Action a,
WorldState simstate,
AgentState[] agentstates) |
Modifier and Type | Method and Description |
---|---|
AgentState |
GridSimulationAgent.getAgentState() |
Modifier and Type | Method and Description |
---|---|
FinalPerception |
GridSimulationAgent.createFinalPerception(WorldState simstate,
AgentState[] agentstates) |
InitialStickyPerception |
GridSimulationAgent.createInitialPerception(WorldState simstate,
AgentState[] agentstates) |
Perception |
GridSimulationAgent.createPerception(WorldState simstate,
AgentState[] agentstates) |
protected void |
GridSimulationVisualizationObserver.drawSimulation(int step,
SimulationWorldState s_state,
AgentState[] agentstates) |
void |
GridSimulationAgent.processAction(Action a,
WorldState simstate,
AgentState[] agentstates) |
Modifier and Type | Method and Description |
---|---|
AgentState |
GridSimulationAgent.getAgentState() |
Modifier and Type | Method and Description |
---|---|
FinalPerception |
GridSimulationAgent.createFinalPerception(WorldState simstate,
AgentState[] as) |
InitialStickyPerception |
GridSimulationAgent.createInitialPerception(WorldState simstate,
AgentState[] as) |
Perception |
GridSimulationAgent.createPerception(WorldState simstate,
AgentState[] as) |
protected void |
GridSimulationVisualizationObserver.drawSimulation(int step,
SimulationWorldState s_state,
AgentState[] agentstates) |
void |
GridSimulationAgent.processAction(Action a,
WorldState simstate,
AgentState[] agentstates) |
Modifier and Type | Class and Description |
---|---|
class |
GridSimulationAgentState
This class represents the AgentState.
|
Modifier and Type | Method and Description |
---|---|
AgentState |
GridSimulationAgent.getAgentState() |
Modifier and Type | Method and Description |
---|---|
FinalPerception |
GridSimulationAgent.createFinalPerception(WorldState simstate,
AgentState[] as) |
InitialStickyPerception |
GridSimulationAgent.createInitialPerception(WorldState simstate,
AgentState[] as) |
Perception |
GridSimulationAgent.createPerception(WorldState simstate,
AgentState[] as) |
protected void |
GridSimulationVisualizationObserver.drawSimulation(int step,
SimulationWorldState s_state,
AgentState[] agentstates) |
void |
GridSimulationAgent.processAction(Action a,
WorldState simstate,
AgentState[] agentstates) |
Modifier and Type | Method and Description |
---|---|
AgentState |
GridSimulationAgent.getAgentState() |
Modifier and Type | Method and Description |
---|---|
FinalPerception |
GridSimulationAgent.createFinalPerception(WorldState simstate,
AgentState[] as) |
InitialStickyPerception |
GridSimulationAgent.createInitialPerception(WorldState simstate,
AgentState[] as) |
Perception |
GridSimulationAgent.createPerception(WorldState simstate,
AgentState[] as) |
protected void |
GridSimulationVisualizationObserver.drawSimulation(int step,
SimulationWorldState s_state,
AgentState[] agentstates) |
void |
GridSimulationAgent.processAction(Action a,
WorldState simstate,
AgentState[] agentstates) |
Modifier and Type | Method and Description |
---|---|
AgentState |
GraphSimulationAgent.getAgentState() |
Modifier and Type | Method and Description |
---|---|
FinalPerception |
GraphSimulationAgent.createFinalPerception(WorldState simstate,
AgentState[] agentstates) |
InitialStickyPerception |
GraphSimulationAgent.createInitialPerception(WorldState simstate,
AgentState[] agentstates) |
Perception |
GraphSimulationAgent.createPerception(WorldState simstate,
AgentState[] agentstates)
This method only calculates private agent perceptions.
|
protected void |
GraphSimulationVisualizationObserver.drawSimulation(int step,
SimulationWorldState s_state,
AgentState[] agentstates) |
void |
GraphSimulationAgent.processAction(Action a,
WorldState simstate,
AgentState[] agentstates) |
Modifier and Type | Class and Description |
---|---|
class |
GraphSimulationAgentState
This class holds the current state of an agent in the 2012 Mars scenario simulation.
|
Modifier and Type | Method and Description |
---|---|
AgentState |
GraphSimulationAgent.getAgentState() |
Modifier and Type | Method and Description |
---|---|
FinalPerception |
GraphSimulationAgent.createFinalPerception(WorldState simstate,
AgentState[] agentstates) |
InitialStickyPerception |
GraphSimulationAgent.createInitialPerception(WorldState simstate,
AgentState[] agentstates) |
Perception |
GraphSimulationAgent.createPerception(WorldState simstate,
AgentState[] agentstates)
This method only calculates private agent perceptions.
|
protected void |
GraphSimulationVisualizationObserver.drawSimulation(int step,
SimulationWorldState s_state,
AgentState[] agentstates) |
void |
GraphSimulationAgent.processAction(Action a,
WorldState simstate,
AgentState[] agentstates) |
Modifier and Type | Method and Description |
---|---|
AgentState |
GraphSimulationAgent.getAgentState() |
Modifier and Type | Method and Description |
---|---|
FinalPerception |
GraphSimulationAgent.createFinalPerception(WorldState simstate,
AgentState[] agentstates) |
InitialStickyPerception |
GraphSimulationAgent.createInitialPerception(WorldState simstate,
AgentState[] agentstates) |
Perception |
GraphSimulationAgent.createPerception(WorldState simstate,
AgentState[] agentstates)
This method only calculates private agent perceptions.
|
protected void |
GraphSimulationVisualizationObserver.drawSimulation(int step,
SimulationWorldState s_state,
AgentState[] agentstates) |
void |
GraphSimulationAgent.processAction(Action a,
WorldState simstate,
AgentState[] agentstates) |
Modifier and Type | Field and Description |
---|---|
AgentState[] |
SimulationStateImpl.agentStates |
Modifier and Type | Method and Description |
---|---|
AgentState |
SimulationAgent.getAgentState()
Retrieve agent state.
|
Modifier and Type | Method and Description |
---|---|
FinalPerception |
SimulationAgent.createFinalPerception(WorldState simstate,
AgentState[] agentstates) |
InitialStickyPerception |
SimulationAgent.createInitialPerception(WorldState simstate,
AgentState[] agentstates) |
Perception |
SimulationAgent.createPerception(WorldState simstate,
AgentState[] agentstates) |
void |
SimulationAgent.processAction(Action a,
WorldState simstate,
AgentState[] agentstates) |
Modifier and Type | Class and Description |
---|---|
class |
SimulationAgentState
This class represents the AgentState.
|
Modifier and Type | Method and Description |
---|---|
protected abstract void |
SimulationVisualizationObserver.drawSimulation(int step,
SimulationWorldState state,
AgentState[] agentstates) |
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