public class GridSimulationConfigurationHandCrafted extends GridSimulationConfiguration
SimpleSimulationConfiguration.AgentConfiguration
Modifier and Type | Field and Description |
---|---|
int[] |
agentPositionX |
int[] |
agentPositionY |
int[] |
cowPositionX |
int[] |
cowPositionY |
String[] |
fenceDirections |
int[] |
fenceLength |
int[] |
obstaclePositionX |
int[] |
obstaclePositionY |
int[] |
stable1X |
int[] |
stable1Y |
int[] |
stable2X |
int[] |
stable2Y |
int[] |
switchX |
int[] |
switchY |
agentSpeed, agentWeight, cowAttractedWeight, cowPrivateField, cowScareWeight, cowSight, cowSpeed, emptyWeight, epsilon, fogprobability, id, numberOfCows, numberOfFences, obstacleWeight, weight
lineOfSight, maxNumberOfSteps, numberOfAgents, numberOfObstacles, simulationName, sizex, sizey, teamName0, teamName1, tournamentName
Constructor and Description |
---|
GridSimulationConfigurationHandCrafted() |
setSimulationName, setTeamName, setTournamentName
getAgentConfigurations, setAgentConfigurations
public int[] agentPositionX
public int[] agentPositionY
public int[] cowPositionX
public int[] cowPositionY
public int[] obstaclePositionX
public int[] obstaclePositionY
public int[] stable1X
public int[] stable1Y
public int[] stable2X
public int[] stable2Y
public int[] switchX
public int[] switchY
public String[] fenceDirections
public int[] fenceLength
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