Modifier and Type | Method and Description |
---|---|
Perception |
GridSimulationAgent.createPerception(WorldState simstate,
AgentState[] agentstates) |
Modifier and Type | Class and Description |
---|---|
class |
GridSimulationAgentPerception
This class produces the normal perception which is sent to the agent.
|
Modifier and Type | Method and Description |
---|---|
Perception |
GridSimulationAgent.createPerception(WorldState simstate,
AgentState[] agentstates) |
Modifier and Type | Method and Description |
---|---|
Perception |
GridSimulationAgent.createPerception(WorldState simstate,
AgentState[] as) |
Modifier and Type | Method and Description |
---|---|
Perception |
GridSimulationAgent.createPerception(WorldState simstate,
AgentState[] as) |
Modifier and Type | Class and Description |
---|---|
class |
GridSimulationAgentFinalPerceptionAverageScore
This class is the final perception, which is send to the agent.
|
class |
GridSimulationAgentPerceptionAverage
This class produce the normal perception, which is send to the agent.
|
Modifier and Type | Method and Description |
---|---|
Perception |
GridSimulationAgent.createPerception(WorldState simstate,
AgentState[] as) |
Modifier and Type | Method and Description |
---|---|
Perception |
GraphSimulationAgent.createPerception(WorldState simstate,
AgentState[] agentstates)
This method only calculates private agent perceptions.
|
Modifier and Type | Class and Description |
---|---|
class |
GraphSimulationAgentFinalPerception
This class holds the information that is sent to the agent as final perception when simulation ends.
|
class |
GraphSimulationAgentInitialPerception
This class holds the information that is sent to the agent as initial perception when simulation begins.
|
class |
GraphSimulationAgentPerception
This class holds the information that will be sent to an agent as a normal perception.
|
Modifier and Type | Method and Description |
---|---|
Perception |
GraphSimulationAgent.createPerception(WorldState simstate,
AgentState[] agentstates)
This method only calculates private agent perceptions.
|
Modifier and Type | Method and Description |
---|---|
Perception |
GraphSimulationAgent.createPerception(WorldState simstate,
AgentState[] agentstates)
This method only calculates private agent perceptions.
|
Modifier and Type | Interface and Description |
---|---|
interface |
FinalPerception |
interface |
InitialStickyPerception |
interface |
TimeCriticalPerception
Classes that implement this interface represent perceptions that should take maximally a certain amount of time to
process and respond to it.
|
Modifier and Type | Method and Description |
---|---|
Future<Action> |
AbstractSimulationAgent.concurrentGetAction(Perception perception) |
Future<Action> |
SimulationAgent.concurrentGetAction(Perception perception)
Concurrent version of getAction.
|
protected Future<Action> |
DefaultSimulation.concurrentGetAction(Perception perception,
SimulationAgent a)
This is the non-blocking version of getAction.
|
Action |
SimulationAgent.getAction(Perception p)
Ask the agent to act, based a new perception p aswell as other previously received perceptions in that run.
|
protected Action |
DefaultSimulation.getAction(Perception perception,
SimulationAgent a)
This method will deliver a perception to an agent, getting the agents reaction in return.
|
Modifier and Type | Method and Description |
---|---|
Action |
XMLSocketSimulationAgent.getAction(Perception perception) |
Modifier and Type | Method and Description |
---|---|
Perception |
SimulationAgent.createPerception(WorldState simstate,
AgentState[] agentstates) |
Modifier and Type | Class and Description |
---|---|
class |
GoldGridSimulationAgentPerception
This class produces the normal perception which is sent to the agent.
|
class |
GridSimulationAgentInitialPerception
This class represents the initial perception, which is sent to the agent.
|
Modifier and Type | Class and Description |
---|---|
class |
AbstractGridSimulationAgentInitialPerception
This class is the initial perception, which is send to the agent.
|
class |
GridSimulationAgentFinalPerception
This class presents the final perception, which is sent to the agent.
|
class |
SimulationAgentFinalPerception
This class is the final perception, which is send to the agent.
|
class |
SimulationAgentPerception
This class produce the normal perception, which is send to the agent.
|
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