{
  "steps" : 400,
  "randomFail" : 1,
  "entities" : {"standard" : 20},
  "clusterBounds" : [1,3],

  "roles" : "$(roles/standard.json)",

  "clearEnergyCost" : 2,
  "deactivatedDuration" : 10,
  "maxEnergy" : 100,
  "refreshEnergy" : 50,
  "stepRecharge" : 1,
  "clearDamage" : [32, 16, 8, 4, 2, 1],

  "attachLimit" : 10,

  "grid" : {
    "height" : 70,
    "width" : 70,
    "instructions": [
      ["cave", 0.5, 2, 5, 4]
    ],
    "goals": {
      "number" : 4,
      "size" : [1,3],
      "moveProbability": 0.05
    },
    "roleZones" : {
      "number" : 5,
      "size" : [3, 5]
    }
  },

  "blockTypes" : [2, 2],
  "dispensers" : [5, 10],

  "tasks" : {
    "size" : [1, 3],
    "concurrent" : 2,
    "iterations" : [10, 12],
    "maxDuration" : [50, 100]
  },

  "events" : {
    "chance" : 15,
    "radius" : [3, 5],
    "warning" : 5,
    "create" : [3, 7],
    "perimeter" : 2
  },

  "regulation" : "$(norms/standard.json)",

  "absolutePosition" : false
}